M9 Bayonet

This is a 3D model of an M9 Bayonet that I modeled in Maya and textured in Substance Painter. I used Photoshop to create some quick alphas and to do some minor touch-ups. I got the initial inspiration from a friend and was able to reference the real knife using a real-world replica. After I finished texturing the knife, I wanted to add a unique design that would help this stand apart from other interpretations, that's where the green comes in to play. All renders were taken in Substance Painter while the last image was made in Unreal Engine 5. I hope you all like the final results.